If you play games on Facebook than you are familiar with the "life every 5 minutes" or so. The developers reward you with lives incrementally to keep you coming back. You can also "gift" lives, coins or power-up to your friends to remind them to keep coming back. There is usually a one-per-day-per-friend limit.
Recently I started playing Collapse Blast and have been surprised to see that the developers have not yet realized (or maybe they have) that the "send free lives" option is limitless. I accrue a life every 6 minutes which would normally have me logging in a couple times a day to try and beat my friends scores but...
As you can see, my friends have been so generous that I have received 721 extra lives. Unfortunately this makes the game less interesting for me. I've also found that when I return the favor, at least one person reciprocates immediately and receiving lives while playing slows the game play and messes with my rhythm. I make sure to send lives after I play to avoid this.
Have you notices errors in game play on Facebook? Please share so we can all share in the rewards before the developers become aware of them.
Recently I started playing Collapse Blast and have been surprised to see that the developers have not yet realized (or maybe they have) that the "send free lives" option is limitless. I accrue a life every 6 minutes which would normally have me logging in a couple times a day to try and beat my friends scores but...
As you can see, my friends have been so generous that I have received 721 extra lives. Unfortunately this makes the game less interesting for me. I've also found that when I return the favor, at least one person reciprocates immediately and receiving lives while playing slows the game play and messes with my rhythm. I make sure to send lives after I play to avoid this.
Have you notices errors in game play on Facebook? Please share so we can all share in the rewards before the developers become aware of them.